wangzhih @ 2022-01-01 20:49:28
#include<bits/stdc++.h>
using namespace std;
int n,q,oper,i,j,k;//oper操作符
map<int,map<int,int> > a;//"> >"用于防止误判位操作
int main() {
cin>>n>>q;
while(q--){//重复q次
cin>>oper>>i>>j;
if(oper-1) cout<<a[i][j]<<endl;//读
else cin>>k,a[i][j]=k;//存
}
return 0;
}
by Isshiki·Iroha @ 2022-01-01 20:51:13
%%%%%%
by AlbrecRoon @ 2022-01-01 20:51:44
orz
by Ew_Cors @ 2022-01-01 20:52:17
stOstOstO @wangzhih OrzOrzOrz
by Isshiki·Iroha @ 2022-01-01 20:55:49
@AlbrecRoon
@Ew_Cors
他高斯消元法一遍过
by Phartial @ 2022-01-01 20:57:14
#include<bits/stdc++.h>
using namespace std;int n,q,o,i,j;map<int,map<int,int>>a;main(){cin>>n>>q;while(q--)cin>>o>>i>>j,o-1?(cout<<a[i][j]<<endl,0):(cin>>a[i][j],0);}
年轻人不要太气盛
by Ew_Cors @ 2022-01-01 20:57:20
@Isshiki·Iroha 那更要膜拜%%%Orz
by Phartial @ 2022-01-01 20:57:49
话说还能更短吗
by Ew_Cors @ 2022-01-01 20:58:36
@wsfxk
o-1?(cout<<a[i][j]<<endl,0):(cin>>a[i][j],0);}
这个 ,0
删去应该没什么问题罢。。
by Phartial @ 2022-01-01 20:59:18
@Ew_Cors 不行啊,删了两边类型就不一致了
by Ew_Cors @ 2022-01-01 21:00:17
@wsfxk az
一定要类型一致么?